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School Library Journal
Reviewed on January 1, 2022 | Chapter Books
K-Gr 3—A curious young chick named Chirpy sneaks into school, where she learns about simple machines and counting strategies. When a fox threatens her community, Chirpy employs her newfound STEM skills to design a gentle trap using playground equipment including a swing, slide, and seesaw. She cajoles her reluctant chicken friends and family to join the effort. Told in 11 short chapters, the mostly one- and two-syllable word vocabulary includes some pithy one-liners with terms like "eggs-ploding" and "peck-uliar...Log In or Sign Up to Read More